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The Worst of 2015

Evening Folks,

I’ve just posted a best of 2015 which I may add to, so I thought I’d start a worst of 2015.  Now it’s taken me ages to come up with anything to feature here, there’s not a huge amount of junk that I’ve invested/bought for me to comment on.

Ral Partha figures for Horror on the Orient Express

I know Horror on the Orient Express is based in the 1930’s but the figures look just like they come from the 1980’s, so awful.  With what the likes of Wyrd Games, Games Workshop/Forge World, Tor Gaming etc producing it jusawfulralparthaminiaturest shows that Ral Partha should also look and think ‘more dynamic’.

Alas I couldn’t find a decent picture, so this will have to do.  I thought about these as I was looking for suitable Shadowrun figures for a desktop RPG I run but shocking just RP rubbish.

Makes me wonder if I could Kickstart a series of Shadowrun figures…

 

Torn Armor

What an episode this Kickstarter was, and in truth it stopped me from backing a number of projects earlier in the year when I waited and read, and waited and then read more and more.  Can’t quite believe how a project person who draws maps for a living can make such a mess of this.  Yes they got ripped off, but a quick use of Google Foo could have drawn up the conclusion that they discovered in the end.

So when the box set finally arrived in the middle of the year, they were opened up and wow… the quality of all the boxed compoments were lame.  Not far off the quality I could do myself and certaintly not the quality I was lead to expect… I’ll take some pictures and share the amateurness at a future point.

Right that’s enough for the moment… I will come back here an update it, when/if I remember something.  I’d be interested in what others felt disappointed in of 2015 releases.

Cheers
MBM

The Best of 2015?

What a year it’s been.  So much has been released for so many games that I’m not sure where I stand to be honest.  It’s like creating a list of the best ‘Films’ you’ve seen in the last 10 years – each day (and maybe hour) you think different.  I’m sure you’ll all agree that the best Horror film ever is ‘The Thing‘ (John Carpenter) but let’s move on, this is about 2015 and about games.

Where do I start first?  Let’s make a list.  I’ll look at Tabletop War Gaming, PC Gaming/Xbox Gaming, Board Gaming, Roleplaying and maybe other things about gaming.  So what were the 10 best things about 2015?  These are in no particular order – they just speak to me, and thus are remembered….

Ridend Faction for Relics Wargame

When were they released?  Back in June (end of) the Ridend finally saw the sun.  Based on (in my opinion) Goblins vs Labyrinth Goblins they opened up a whole new faction for the game.  Unlike the previous 4 factions they weren’t listed in that lovely rulebook.  They also became the first figures that Tor Gaming used 3D sculpting for the entire faction.  As I write this there’s a new Ridend Profile coming in January (I believe) – these are the Peasants.

Beyond the Gates of Antares

A sci-fi game written by Sir Rick of Priestly.  Now before I continue I will say I’m not Ricks greatest fan.  For me, he’s not a god – but he his a great game designer and has that ‘touch’.  So when I started to see more about this game during the summer holidays I had to look into it.  At the Derby World show I had a demo game and b00M!  I was hooked.  I loved the idea a simple human soldier (not a 7″ tall marine) could take down the most armoured of foe.  Yes it requires a lot of luck, but it’s possible and that for me works very well.

So I pre-ordered the new two player starter box, Xilos Horizon and awaited it to turn up.  Great value I thought at £70 (I went direct so they got all the money – rather than off a retailer – who would probably discount it) and got the pre-order bonuses, the extra figures and a peice of average scenery.  Still great value and since then haven’t had the chance to play a game!

You can find more about it here, but note it’s NOT a replacement for 40k, it’s more modern and follows pretty much the system used in Bolt Action.  Each unit gets to add a number of action dice and these are pulled out randomly.  I still need to re-read the rulebook (I’ve read it once and skimmed it) but the info is all over the place.  It could be I’m simply too used to technical books where all of the relevant information is normally contained together.

Anyway there will be a blog post about this coming soon, following my progress building my Concord (then maybe painting – new glasses/hands required!).

Horus Heresy

The fluff – wow the fluff.  Hooked I am on the audio books (I tend not to read much unless it’s a blog site/tech book) but I do like to listen.  Now there’s a lot of HH books, tons in fact, they seem to spawn more than I used to playing Unreal Tournament.  However it’s not the books/audiobooks that I think about, it’s about the work Forgeworld do.  Regardless of whether you think them stupidly expensive you have to admire their skill.  I didn’t go to the Forgeworld open day this year however it didn’t matter.  A new website and new models.  For me I was hoping Garro would be released (the former Death Guard Battle-Captain) and what a model he is:

Nathaniel Garro, Hand of the Sigillite

I can’t stop there either, the newer Leviathan Dreadnoughts are splendid – make me wish I had to time (and money) to play 30k still.  I still plan though to continue building my Death Guard forces – more in 2016.

Fallout 4

Mixed reviews about this one, lots of moans – but it can’t be the same as FA3 otherwise you’d be bored after just 30 hours.  Currently I’m 80 hours in.  I’ve finished the main story (I went with the Brotherhood) and I’ve done a lot of the side quests and my toon is level 52 but I’m not done.  Nope, still plenty to do.  Bobblehead hunting at the moment, then will collect the magazines and complete all the current sub-quests.  I may then re-play the game and do the other 3 endings…. or might focus on settlement (let a good few die off this time around!).

If you do want to get the most out of the game, pick up the Survival Guide from Prima.  They have a holiday sale on at the moment, so for $9.99 (about £7) you can pick up an online (not downloadable) guide which compared to a lot I’ve looked at, is pretty well done.  Invaluable if you want to scour the complete wasteland without wasting much time, but do like I did, play the game, complete it and then get it.

Maulifaux

Now a game that really tickles my heart (and taxes my brain).  I only got into this game during the early part of this year and have only played a few games of it but I love the models and the idea (and at the moment the randomness of the game).

Wyrd games have got one hell (pun intended) of a release schedule and from what I know these are just the plastic re-sculpts of older metal miniatures.  However I don’t care.  Coming now(ish) and soon(ish) (I’m in the UK so have to wait) are 2 releases for the Resurrectionists, these folks, the Drowned and the Gaki….

I’d also note that Wyrd Games were perhaps the first (that I noticed) to move away from studio painted to showing 3d sculpts and artwork on the boxes.  Works very well as no longer does it make you think ‘that painting is great, I can’t get to that level’.

Rippers Resurrected RPG

A little known RPG but again a game that I love the idea behind.  Think of this as the Victorian version of Hunter, so rather than being super hero player characters, you’re the unusual heros who take on the rippertech and use it to hunt down and kill off all those nasty things.  I backed a Kickstarter for this in September (more a pre-order I think) but over the last 48 hours I’ve managed to download all the new stuff (I backed at PDF level) and over the new year I’ll be eager to see how it’s moved on from the 1st edition.  Go here to find out more.

It’s a setting for the Savage Worlds rules, and I like these rules as they’re more light hearted and a lot simpler – a mix of online RPG and book based RPG rules.  Worth looking into if you want a fresh system that can be applied to any setting.

 

Finally we come to…

Call of Cthulhu 7th Edition

Technically it’s not ‘out’ in printed form, but Chaosium have finally released the PDF + Ebook versions of the rules for us all to enjoy.  I backed the Kickstarter all those years ago and so hope that in earlyish 2016 I’ll see the physical books arrive at my door step.  I can’t also wait for a few folks at Fantasy Grounds finish off the 7th Edition rules set – so that I may then convert over Horror on the Orient Express…..

Here’s the cover images for the main 2 rulebooks plus the keepers screen.  Go here to get yourself the free quick start rules.

So that’s it folks, plenty happening in 2015 and I could go on and on and on, but I’ll leave it at this.

Have yourselves a wonderful New Year and I hope to return far more regular in 2016.

Cheers
MBM

 

The C’thu are coming…

Greetings all,

I trust you’ve all had a better xmas holiday break so far than I’ve had. I got a present off my eldest a day early – it was her stomach bug.  Not eaten that little for so many years, unusual and lack of ale hasn’t helped.

Well 2015 has been such a busy year.  Not just for me personally but also in the world of gaming, be that RPG/tabletop or War Gaming or even Video Gaming, an amazing year really.  I’ll be posting a recap of it next week but something new is happening in 2016…

Tor Gaming have started to release information about their up and coming Kickstarter Project.  The project is for the latest faction to see the light of day, and follows on from the hugely successful Ridend that were launched earlier this year.

Here’s a video teaser posted a few days ago on their facebook page and then on youtube.

So who are the C’thu?  Well aside from a new faction they’re a race influenced by the Cthulhu Mythos of H.P. Lovecraft.  Now I’m a huge fan of Lovecraft.  Whilst I’m not his most avid reader I have found myself lost within the world he created.  This has all come to the point where any faction for any game that’s influenced/based upon gets my attention and oh my, the C’thu have.

They’re for the Relics tabletop war game by Tor Gaming.  The chaps based in Sheffield (UK) have been producing Relics for about 5 years and the C’thu marks the 6th faction based on race to be released (there’s a Mercenary faction making a total of 7) and brings Horror to the game.  Horror being a lingering effect that makes you soil yourself (not really but your morale takes a hit).

The Kickstarter project goes live on 5th January 2016 and shows that Tor Gaming have moved with the times and now use 3d sculpting (Russ Charles) to create their figures.  A move that I like very much as with 3d sculpts you can see detail that you can’t really see in greens.

Here are some 3d sculpts that I’ve managed to liberate off of their facebook group.  As you can see lots of lovely detail and I love the mi-go influenced flying ‘thing’ that’s part of the starter set!

Here are some concept art as well, you can compare the sculpts against some of their concepts.  Of course, until models are actually mastered things may change but I’m hoping we get what we see!

If you love the Relics fiction then you can find some great new stories for the C’thu and then maybe find out more about them before the KS project starts.  So go off to the TG website and find it here.

Also here’s a new picture for ‘C’thu vs Ridend’ it’s very very very good.  This was done by Christian Schwager (see his FB page) who does all of the concept art for each figure for TG (well has done for many many years).

C'thu vs Ridend

C’thu vs Ridend

And now here is the story written by Dan Fellows for that picture – read and then run!

The bloodcurdling cries of the Ridend rang out into the night as the cult of C’thu rampaged through their woodland homes in the outback settlement of Wensnett, butchering without prejudice all who dared to stand in their path. The C’thunian Warriors snarled and spat as they brought their swords crashing down upon the skulls of their enemies, mauling and clawing at their foes as their slithering jaws snapped wildly. It was a blur of madness within the forest and the only way to distinguish the mature C’thunian from the younglings was by the length of the twisted tentacles that spewed forth from their slimy maws in a grotesquely tangled fashion. In every respect they were horrific to look upon and their characteristics were clearly gifted to them by the Last God whose image they resembled so greatly.

In the middle of the chaos an avatar of C’thu, a great Prime, directed the rabble. A being of pure filth, his corrupted flesh poured out from beneath his rusted armour and he dribbled from his dog like mouth as he spoke, muttering incoherently in a cursed tongue as he offered blood sacrifices to his patron.

The Hag Kin of the woodland realm watched helplessly from the shadows as the beasts slaughtered the Ridend children of the forest and torched their homes. There would surely be vengeance for this cruel deed acted out upon on them but for the time being, outnumbered and ambushed they were forced to simply observe as the monstrous Rapthorgul tore down the treetop homes of the peasants with startling ease; its jaws gnashing and slashing at the desperate victims as they tried to flee from the horror.

The Cult of C’thu had ambushed the Ridend for no other reason than to cause them suffering. There was no political or monetary gain to be gotten from the assault; it was simply destruction for the sake of it. The vicious hounds of Cantaaris had made their way into the village in the dead of night ahead of the main forces and killed many of the frail and the young, ripping their throats out as they slept. The youngling C’thunian Hunters had followed closely behind them, running ahead of their fathers and brothers in order to prove themselves and further their own status within the pack. In their attempt to prove their worth in the eyes of C’thu they had performed the most heinous and disgusting acts upon the Ridend, even going so far as to smother the tiny Ridend infants; snatching them from their cradles and the arms of their mothers, ignoring their harrowingly desperate pleas for mercy.

Those who were able to willingly took their own lives by plunging to the floor of the forest as they witnessed the slaughter of the infants, rather than live to become the playthings of the sick minded C’thu. Those who attempted to resist them were quickly put to the sword while the ruling Ridendean elders were resigned to suffer the worst torment imaginable.

The lords and ladies were stripped of their clothing and possessions before being presented before the Prime, they shook with fear as the combined forces of the C’thunian tore down their homes around them while the younglings sneered and spat at them. The Prime raised his arms to the heavens and roared his tainted curses loudly as he beckoned for the assistance of his god. A thick cloud of black smog fell over the elders, smothering them. They choked and gasped for air as the wind stripped the flesh from their bones and twisted them into a new unique form. As the smoke cleared all that remained of the elders was a gibbering mush of slimy flesh that slithered across the forest floor, warping and absorbing the bodies of the dead as the Cult of C’thu howled their harrowing songs of victory long into the night.

Lastly (for the moment) we come to the C’thu logo.  Look at this, looks great I think and I hope in the future that it’s on some badge and maybe more.  I’m sure we’ll find more about it during the KS Project.

C'Thu Logo

C’Thu Logo

Enough of this now, I’ll post again when the project goes live but join the FB page or sign up for the newsletter over at the Tor Gaming website so you don’t miss out because I may well run off screaming of some insanity when January 5th comes around.

Until my next post, keep gaming.

Cheers
MBM